In the far-off realm of Gardoool lay the countries of Qire-Mersnal, Leyrsai, Derth and Gorneeth. Qire-Mersnal; the land of archers and grassy hills. Leyrsai: the land of priests and magic. Derth: the land of metal craftsmanship and horses. Gorneeth: the wasteland of Raiders and war. A Warrior of Capes, Nedum is banished from the city of Gliimie for telling tales of the banished Captain Jarn the Second. He is banished to the Outcast headquarters in Gorneeth, where the legendary Captain Jarn is supreme. Jarn doesn't believe that Nedum has the necessary potential to be an Outcast. But Jarn's right hand man, Romat has faith in him and takes him under his wing. There are many trials Nedum must surpass. He is involved in a siege against the powerful Gorneethan Prince Vaz. During the battle, Nedum faces one of the Twins of Terror and barely escapes with his life. While he is on leave, Romat meets Aush, a man that many men believe to be The One to Come, sent by The Great Ones. In the dark shadows of Gorneeth there is a sinister man planning the downfall of the Warriors of Capes, Jarn's old mentor… Sehym