Paranormal Realm 2

Published
Nov 2012
Main Genre
Fantasy Fantasy
Rating
Pages
23

About This Book

Description
Paranormal Realm: Own the Day 2
The Social Workshop


In the Paranormal Realm, all kinds of creatures are vying for the last remnants of power before the humans take it out from underneath them. The world is changing, and the paranormal realm is in desperate new for a new direction. Will you give them that direction? Take back the towns you once ruled and evict the humans from their lives—by force if necessary. And with a little luck, it'll be quite necessary.

In Paranormal Realm: Push Back, the humans have come out of the woodwork and they're not interested in playing it safe anymore. Vampyre hunters mark the coming change the humans hope will give them the push they needed. It isn't just run-of-the-mill humans that have joined the fight, however. Witches have allied with them to bring about the end of the vampyre and lycanthrope reign of terror. The only question now on everyone's minds, is whether or not it will be enough. This expansion contains an updated manual for hosting games larger than before. It also has 2 brand-new archetypes.


Suggested Number of Players: 6 - 35
Playing Time: 45 Minutes


Special Note: This Party Game is a standalone expansion and includes the full manual from the original game, plus updated character sheet. If you have or intended to purchase this game, it is not required that you purchase the original.

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eBook

eBook edition cover
eBook
Nov 2012 ISBN B00A0U0ET2
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eBook
Nov 2012 Smashwords ISBN 1301986976
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