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The Good War

Published
Feb 2021
Main Genre
Action Adventure Action & Adventure
Pages
192

About This Book

From the author of The Wave comes a poignant and timely novel about a group of seventh graders who are brought together—and then torn apart—by an afterschool club that plays a video game based on WW2.

There's a new afterschool club at Ironville Middle School.

Ms. Peterson is starting a video game club where the students will playing The Good War, a new game based on World War II.

They are divided into two teams: Axis and Allies, and they will be simulating a war they know nothing about yet. Only one team will win. But what starts out as friendly competition, takes an unexpected turn for the worst when an one player takes the game too far.

Can an afterschool club change the way the students see eachother...and how they see the world?

Genres & Themes

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Formats & Editions

Browse the different covers, formats, and publication history for this title.

Paperback

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Paperback
Jan 2022 Yearling ISBN 0593173678
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Hardcover

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Hardcover
First Edition Feb 2021 Delacorte ISBN 0593173651
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Hardcover
Feb 2021 Delacorte ISBN 0593307801
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eBook

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eBook
Jan 2021 Delacorte Books for Young Readers ISBN B08BYVSCJ1
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eBook
Feb 2021 Random House ISBN 059317366X
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Audio

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Audible
Jan 2021 Listening Library ISBN B08CY7RBR3
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