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Return to Doom Island

Published
Oct 2017
Main Genre
Action Adventure Action & Adventure
Rating
Pages
147

About This Book

12-year-old Jesse Rigsby is sure of two things: Alistair Gregory, the man who figured out how to put people into video games, isn't what he seems. And someone is watching him. To get answers, Jesse will have to dive back into a video game and transform himself into a superspy to outsmart an android, outlast a drone, and outswim an 8-bit shark. Inside this retro, side-scrolling, blocky world where even basic moves are tricky, the danger is just beginning. Can he pull it off before the bad guys catch on?

Perfect for gamers aged 7-10 and especially reluctant readers, this fast, funny adventure blends humor, puzzles, and nonstop action with the irresistible "what if you could go inside a game?" premise. Whether read on its own or as part 4 of the best-selling Trapped in a Video Game series, Return to Doom Island delivers page-turning stakes, clever twists, and a satisfying next level for series fans. 

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Formats & Editions

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Paperback

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Paperback
First Edition Oct 2017 Createspace ISBN 1978019378
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Paperback
Aug 2018 Andrews McMeel Publishing ISBN 1449495184
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eBook

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eBook
ISBN B07H41MDC3
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eBook
Oct 2017 ISBN B076B2PY7S
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eBook
Sep 2018 Andrews McMeel Publishing ISBN 1449498752
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eBook
Sep 2018 Andrews McMeel Publishing ISBN B07FKFGGDR
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Audio

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Audible
Nov 2018 Andrews McMeel Publishing ISBN B07KQNZ96R
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