Faerie Quest

Published
Dec 2016
Main Genre
General Fiction General Fiction
Pages
153

About This Book

Playing the virtual reality game Feyland wasn't supposed to turn out soâ€"uh, real. But when things from the game start appearing in everyday lifeâ€"like a unicorn, or Elphin, the strange creature who saved her life and became her friendâ€"Scots teenager Corinne MacArthur has a problem. Of epic proportions.

And then she learns the truth about Elphin.

It's a truth that shatters her illusions about the world she knows and sends her racing back to Feyland on a life-or-death rescue mission. But Feyland is a game where trickery is an art form and magic is the currency. A game which can deceive the unwary and trap the naive. A game where legends come to life and shadowy figures haunt your dreams.

And Corinne's dreams are coming true. But not in a good way. They're more like a waking nightmare, and it will take all her talentâ€"and moreâ€"to escape the otherworldly creatures who've invaded her life. A life which is about to become even more complicated…


Faerie Quest is the 3rd book in the Celtic Fey series set in Anthea Sharp's Feyland universe (with her kind permission). Whilst this is a stand-alone book with a full story arc, you will get best enjoyment by reading the series from the first story, Unicorn Magic, amzn.com/B01LZSO1DH.

This is a clean fantasy story which is set in Scotland (and the faerie realm) and uses British English spelling and grammar.

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First Edition Dec 2016 Eden Press
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Dec 2016 Eden Press ISBN B01N08NC96
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Dec 2016 Roz Marshall
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Dec 2016 Eden Press